Server Information

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Vex

Developer
Staff member
Developer
GM
Apr 25, 2024
53
4
8
Short Description

Three fully translated game clients shall be available on launch - English , Russian, Portuguese

In short the server at its core is 1.4.6 but with a few twists, putting the focus on a slower pace with more teamwork required. Some of the twists we added include the addition of the Nightshade race and re-awakenings, with any obviously overpowered or Pay to win gear / systems like R9, War Avatar cards and Starcharts removed, the max available gear will be R8R/G16.

The server is intended to be a long term one and so we have struck a balance where there is still a lot of time and dedication required to farm up to endgame, but the grind has been reduced compared with the original 146 from 2012, and many extra quality of life features included to give an overall more streamlined gameplay experience.

Pay to Win items such as packs or dragon orbs shall never be added to our cash shop, we have our own custom Infernal pack that has a balanced set of possible rewards some good some bad but nothing game breaking, earning this pack shall be difficult and the chance for strong rewards from it are low, it can only be obtained through activities such as completing FBs, GVs, quest master rewards and various other in-game dungeons and GM hosted events!

Server Rates
  • x1 Experience (Hyper XP stones available)
  • x2 Spirit
  • x2 Coins
Server Features

Max Level 105 (Reawakening available two times)
6 races 12 classes - Yes its still 146, but we included Nightshades as a unique twist to the gameplay.
White Name (PvP Enabled) from lvl30+
Celestial Vale Starting Zone
FB19-99 Dungeons with new classes skill books added to 89-99
Twilight Temple - Squad mode can be opened with 1 person, ultimate substance costs removed, increased difficulty but massively buffed drop rates to compensate.
Morai Removed - Morai Skill books and Gear will be present in the Quicksand Maze Forges, encouraging players to team up and farm these items together in a more social setting. Monsters inside QSM will drop Morai Fragments which can be used to craft these items.
Godless Valley - Rewards have been massively buffed for Gamma and Delta, including Infernal packs, event gold, 50% extra XP and extra mirages and fragments
Frostcovered City - All FC drops for crafting FC gears have been combined into a single drop for convenience, and drop rate has been improved. At Level 102+ receive an additional quest to earn massive bonus experience upon each completed run.
Palace of Nirvana - Open with 2 players, rate of earning entrance keys increased x3. Additional quest added to earn massive bonus experience upon each completed run.
Lunar Glade - All Lunar drops for crafting Lunar gears have been combined into a single drop for convenience, and drop rate has been improved. Additional quest added to earn massive bonus experience upon each completed run.
Warsong - Basic badge quest added for farming G16 gear. Additional quest added to earn massive bonus experience upon each completed run.
Nation Wars - Battle map has been shrunk to an appropriate size with 3 teams, will be available on Friday, Saturday and Sunday.
Rank 9, Warsoul Recast, War Avatar cards, The Meridian system, Starcharts have all been disabled as we are aiming for a balance between the classic 1.4.6 gameplay, but without the pay to win or overpowered elements that began creeping into the game in later versions.
Meditation will gain chi at a rate of 10 per second.
Hyper XP stones available allowing experience to be multiplied up to a maximum of x12 for one hour, with 10 daily activations.
Blademaster skill 'glitching' will work as it did in 136, this only applies to the skills Cyclone Heel, Drakes Breath Bash and Glacial Spike.
Modern questing system with smart auto pathing to quest destinations, use R window to easily learn skills from anywhere, many other small convenience features that PW introduced in later versions of the game. However we will NOT add the quest/monster highlighting feature from v165.
Monster drops coin values have been increased to make zhenning monsters for coins viable, encouraging players to grind in the open world.
Dragon Quest has been completely redesigned to be much more interesting and rewards powerful lvl55 and lvl70 gearsets players can use during their journey in the mid game, along with a powerful blessing. This will further encourage more social grinding in the open world!
No pickaxe required to dig crafting materials, massively boosted dig speeds, x2 resources for all kinds of gear crafting materials.
New NPC locations and teleport points have been added across the world to give a more streamlined experienced than in the original game, receive teleport stones and Geographic map for free upon hitting level 20, to travel anywhere you please!
Improved user interface design across many areas of the game, including a completely custom login screen, character creation, loading screens and fashion store!
Improved Questmaster rewards, including experience, event gold, Infernal packs and custom titles for every 100 Quests completed up to 1500.
Our own custom rebirth questline available at level 100 that excludes anything to do with primal world, allowing you to reach level 105 a total of three times and gain additional stat points for your character!
Earn Infernal packs from completing Questmaster milestones, GV, Cultivation, Tideborn Quest, Weekly Quest, Infernal Arena, FB79, 89 and 99 tabs.
Earn event gold from completing dailys at level 70+, Questmaster milestones, GV, Cultivation, Tideborn Quest, Weekly Quest, FB tabs.
Resurrection scrolls cooldown reduced from 30 minutes to 20 minutes.
Legendary Venomancer pets Herx/Nix available from level 1. Evolved pets will not be available in our version.
Access bank, repair gear, pocket shop and mail remotely from your bag, available in the main world and (most) instances.
Easily reset dungeons using the button provided beside the mini-map (You must be outside of the dungeon beforehand)
Faction size reduced to 20/30/40 members for level 1/2/3 faction respectively (Will be increased based on server popularity)
Quests do not have level ranges and so will never expire, allowing you to complete every quest in the game even at max level!
Security added against common exploits used by players
Trivia NPCs always present available once a day, maiden kiss chest rewards improved, only need to answer 5 questions but with x3 the regular rewards.
Receive temporary speed boost blessing during Twilight Temple
Track Quest completion / PvP kills / Monster kills from character window
Improved daily sign in / school teacher attendance sheet rewards
Receive a small extra mysterious chip reward if you are kind enough to select 5 or 20 cards in the Cube of Fate tricky rooms.
Cube of Fate Tricky card chests dig speed has been improved
Send mail / Genie trade status / Makeover scroll cooldowns all reduced to 1 minute
Character deletion time reduced to 24 hours
Custom Infernal Arena PvP/PvE event
New NPCs to trade Twilight Temple materials for chips, and for making a large amount of molds in the game with chips
Wood Dummy added to all popular PvP spots for much faster chi generation
World bosses cannot be pulled into safe zone and will announce in system chat when they are under attack, to promote Guild vs Guild PvP.
All cash shop flyers standardised to the same speed of 4 / 6.5 m/s, with multiple upgrade tiers capping out at 4.5 (normal) 7 (hasted) m/s , all level requirements removed.
Thousands of new Fashion/Mounts/Flyers added to Cash shop both from latest PWI versions and entirely custom models, with all level requirements removed.
Additional cosmetic and convivence features available such as same sex marriage packs, offline catshop passes, custom smiley packs, a variety of different coloured names for your character and more!
Multi account restrictions;
  • Nirvana - 2 accounts
  • GV - 2 accounts
  • NW - 1 account
  • PvP Tournament - 1 account
  • Infernal PvP Arena - 1 account
  • TW - 1 account

Endgame Equipment
  • Endgame gear is G16/R8R
Factions
  • Faction base quests have been modified to give more experience, reputation and faction contribution.
  • Faction trial bosses have had their 100 million health pools nerfed and drop rates buffed.
  • Faction sizes have been reduced to prevent any single guild from becoming unstoppable and ensure a competitive TW environment.
Quests
  • Hundreds of quests have been had their rewards slightly modified to gives bonus experience, reputation and coins.
  • Most of the dailies now give bonus reputation to aid players in achieving Rank 8 should they which to use R8R gears over G16, which would benefit APS classes.
 
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